The Week of Awesome IV
For all you innovative game programmers out there, I'd like to direct you to the fourth annual **.[http://www.gamedev.net/topic/678978-the-week-of-awesome-iv-fourth-annual-unofficial-gamedevnet-competition-administration-thread/][Week of Awesome]** GDNet community competition! Get your team together (or participate alone if you dare), pack up your creative bags and head over there! Your team will have **1 week** to make the most imaginative and fun game possible~ This years team to place first currently gets a **$300** cash prize The competition starts **August 8th** and ends on **August 14th** I will not be participating this year myself (I do plan on it next year though!), so anybody not participating is invited to stand with me on the sidelines and cheer on the teams! You can find the rules on the GDNet thread posted by *slicer4ever* **.[http://www.gamedev.net/topic/678978-the-week-of-awesome-iv-fourth-annual-unofficial-gamedevnet-competition-administration-thread/][here]** If you wish to become a sponsor for the event, please contact *.[http://www.gamedev.net/user/146744-slicer4ever/][slicer4ever]* *Good luck and have fun!*
The DirectX 12 Font tutorial is done!
First Direct3D 12 Tutorial finished!
You can find the Braynzar Soft Initializing Direct3D 12 tutorial .[http://www.braynzarsoft.net/viewtutorial/q16390-03-initializing-directx-12][here]. It's been a while since i've written a tutorial, so if you see anything that is confusing or anything i might change, let me know~
Finished moving over tutorials!
I've finally finished moving over the old tutorials to the new site. You can find them .[http://www.braynzarsoft.net/viewtutorial/q16390-braynzar-soft-tutorials][here]. Now that that's done, I'll be working on the new Direct3d 12 tutorials!